ABOUT EURION

From idea to app,
concept through release

Eurion designs and builds mobile applications. We turn problems we run into ourselves into working services: the notification archive Pushbin, the to-do and routine app PushBin (formerly SalimButton), two mobile games, and a web operations system we use in-house. Chip Match, Hacker Cat, Pushbin, and PushBin To-dos & Routines are live on Google Play.

Product design

We watch for the small frictions in everyday use and build only the features that answer them. Pushbin started from one observation: notifications pile up and are never seen again.

Flutter development

We build productivity apps and games on the same framework, which gives us a consistent interface, native-level performance, fast iteration, and a codebase that stays maintainable.

Release and operations

We handle the whole lifecycle ourselves — store listing, launch, stabilisation, and ongoing improvement — and we run our own internal margin-calculation system the same way.

How we got here

  1. 2026 — Pushbin designed and built Initial product design and Flutter development of the notification archive
  2. 2026 — Pushbin spending tracker Added parsing of payment alerts into a spending log
  3. 2026 — Two mobile games built An idle action RPG and a physics merge puzzle
  4. 2026 — First release Chip Match launched on the Google Play Store — view on the store
  5. 2026 — Second game released Hacker Cat launched on the Google Play Store — view on the store
  6. 2026 — Third release Pushbin launched on the Google Play Store — view on the store
  7. 2026 — Fourth release SalimButton launched on the Google Play Store, later renamed PushBin To-dos & Routines — view on the store

Detailed progress for each product is on the product status page.

Let's talk

Product questions, partnership proposals, or anything else — email us any time.

manager@eurion.co.kr