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Cyber Pinball: Semi Core

Formerly Chip Match: Cyber Merge Puzzle

Aim, launch, bounce!

An infection alert is ringing across the circuits. Launch a packet, bounce it off the nodes, break the firewalls, and catch it again with the moving catcher. A one-hand physics pinball puzzle where you and the cat engineers purify 110 circuits across 10 sectors.

In October 2026 the physics merge puzzle Chip Match became the aim-and-shoot pinball game Cyber Pinball. It is the same app, so just update it. The original merge puzzle is still playable in the app as Classic.

Platform
Android
Genre
Physics pinball puzzle
Sign-in
Not required
Price
Free · Contains ads
Languages
English · 한국어 · 日本語
Internet
Plays offline

com.cybermerge.cyber_merge_chip · version 1.0.33

Gameplay: an aim line runs down from the launcher at the top, rows of nodes fill the board, and a catcher with a recapture slot sits at the bottom
Aim — set the angle with your finger and the aim line shows the first bounce.
SCREENS

Screens

Swipe to see eight screens. The game is available in English, Korean, and Japanese.

  • Gameplay with the aim line drawn to the first bounce
    01 Aim Set the angle with your finger and let go to launch.
  • Gameplay with the Guide Extend skill and items selected on the action bar
    02 Skills and items Turn the board around in one shot with the action bar.
  • Gameplay with the catcher turned into ×1, ×2, ×5, ×2, ×1 bonus slots
    03 Core Overload Finish the mission and the whole catcher becomes five bonus slots.
  • Result screen with three stars, score, and a leftover-shot bonus
    04 Circuit clear Earn up to three stars from leftover shots and score.
  • Home screen with the next circuit, best records, loadout, and mode cards
    05 Home Pick the next circuit, check records, and choose a mode.
  • Tower floor list with the unlock condition for each floor
    06 Tower Open the tower floor by floor as you clear circuits.
  • Deep Scan screen with best depth, scan route, and rules
    07 Deep Scan Dive through endless circuits and see how deep you can go.
  • Infection Alert screen with this week's total and three alert circuits
    08 Infection Alert Three new circuits every week, one combined score.
HOW TO PLAY

Launch, bounce, catch

A circuit takes just a handful of shots. Purify every infected node to clear it.

01

Aim

Set the angle from the launcher at the top with the horizontal position of your finger. The aim line follows the real trajectory to the first bounce.

02

Launch and bounce

Let go and the packet ricochets off walls and nodes. Every node it hits is purified, and chain hits build your score.

03

Catch

Drop the packet into the moving recapture slot to win a shot back, or into the credit slots at either end to earn credits.

04

Overload

Finish the mission and Core Overload turns the whole catcher into ×1, ×2, ×5, ×2, ×1 bonus slots. Each circuit is rated one to three stars.

NODES · ITEMS · SKILLS

Tools that flip the board

Every circuit lays out its nodes differently, so the same angle plays out differently. Before each circuit you pick three items and one skill.

Nodes

  • Infected — purify them all to clear
  • Firewall — takes several hits
  • Merge — raises your packet's rank
  • Split — spawns one more packet
  • Portal — jumps to the paired portal
  • Overclock — doubles the score of your next hits

5 items

  • Overcharge Packet — raises your next packet's rank
  • Cryo Pin — bounce higher and longer for a while
  • Laser Cleanser — clears a column you choose
  • Bounce Net and Rewind (once per circuit) — added in Act 2

5 skills

  • Multicast — splits your next launch
  • Guide Extend — the aim line shows the second bounce
  • Wide Recapture — a wider recapture slot
  • Pierce Shot and Shockwave — added in Act 2
  • Skills are unlocked through tower research

The Sealed Floors of Act 2 add bumper, frost, switch, gate, compressor, and countdown nodes. Frost nodes refreeze if you don't break them in one shot, and countdown nodes infect their neighbors when they reach zero.

10 SECTORS · 110 CIRCUITS

10 sectors, 110 circuits

In every sector a core boss waits at circuit 9 and a bonus backdoor hack at circuit 10. Collect stars to open the next sector.

Act 1

5 sectors · 50 circuits

  1. 01Production
  2. 02Memory Bank
  3. 03Cache Corridor
  4. 04Compute Core
  5. 05Network Hub

Act 2 · Sealed Floors

Opens after Act 1 · two detours per sector · 60 circuits

  1. 06Cooling Channel
  2. 07Graphics Atelier
  3. 08Archive Vault
  4. 09Firmware Sanctum
  5. 10Kernel Throne

10 core bosses

Each sector has a core boss with its own pattern: it revives infection, rotates firewalls, or reshuffles the nodes.

Backdoor hack

A bonus circuit where one of 10 mini-games decides your reward. Skipping it never blocks your progress.

Overclock (hard)

Beat a sector's core to replay that sector on hard: two fewer shots, a narrower and faster recapture slot, and higher star targets.

Sector star chests

Open a chest when your stars in a sector reach one third, two thirds, and all. Overclock has its own red star chests.

MODES

Pick your mode

Modes open one by one as you progress. Leaderboards reset every week or season.

From the start

Tower Map

The main journey: purify all 10 sectors in order. Pick circuits from the map or the list view.

Clear sector 2

Deep Scan

Dive through generated circuits depth by depth. Act 2 devices appear from depth 60, with season and all-time leaderboards.

Clear sector 1

Infection Alert

Three new circuits every Monday. Everyone plays the same circuits and items, and alert medals reward each score tier.

Clear sector 1

Daily Circuit

A new circuit every day. Your first clear each day earns a stamp, with rewards at 3, 5, and 7 on the card.

Beat sector 3's core

Core Rush

Play the core bosses you have beaten back to back. Start with 12 shots, gain 6 per core, up to 10 cores, with a weekly leaderboard.

Pass one backdoor

Hacking Terminal

Open backdoor mini-games directly, up to three runs a day.

Always

Classic

The original Chip Match physics merge puzzle: drop chips and merge matching tiers.

TOWER · CODEX

A lab that grows while you're away

10-floor tower

Clearing circuits opens floors, and each floor has three facilities to restore. Restored facilities keep producing while you're away.

14 research projects

Spend power to unlock skills and advance the Act 2 sealed research. Research takes from five minutes to eight hours.

Codex

Collect agents, nodes, bosses, and hidden log fragments. Your 16 agents gain mastery the more you use them.

Levels, titles, achievements

Engineer levels bring rewards and titles. 25 of the 28 achievements are recorded on Google Play Games.

Cosmetics

Customize your launcher skin and board frame, earned from mastery, the exchange, and the shop.

Shop and exchange

Trade credits, alert medals, core fragments, and stamps for items and cosmetics. Supply tokens arrive every day.

DATA · ADS

Data and ads

What stays on your device, what goes to our server, and when ads appear.

No account needed

You never create an account. Progress, currencies, tower, codex, and achievement records are stored on the device and saved between shots, so you can pick up where you left off. The game plays without an internet connection.

Leaderboards and an anonymous install ID

Leaderboards, mail, and purchase checks use a random install ID created on first launch. Your name, email, and advertising ID are not sent. If you take part in leaderboards, your score, nickname, and a verification replay are stored on our server, and turning off Join rankings in Settings stops score submission.

Google Play Games

Achievements are recorded on Google Play Games. Android handles the Play Games sign-in automatically; the game itself has no sign-in screen.

Ads

Interstitial ads appear only after a circuit ends, never in your first three circuits, and at most once every three circuits after that. Rewarded ads are optional: continues, tokens, credits, and doubled tower rewards. Ad privacy options are in Settings.

Remove Ads

The Remove Ads purchase permanently removes the interstitial ads between circuits. Rewarded ads stay available when you want them, and Restore Purchases brings it back on a new device.

Usage statistics

To improve the game, Firebase Analytics counts anonymous events such as how many times a circuit was attempted.

Available now on Google Play

Launch your first packet without signing in. Free with ads, with an optional Remove Ads purchase.

Get it on Google Play